

Even for the first part of the game, everyone was familiar with pills - their effect could be positive or negative, to varying degrees, and it was not always known what exactly this pill would give. The emphasis will be on the most useful or most interesting and unusual subjects, such as this one. You can imagine this article as a kind ofSimilarity The Binding of Isaac: Afterbirth, Wiki - the objects here will be described in a little more detail than in any Wikipedia, but here, naturally, you will not find a description of all 95 things that were added with the new addition. In the game The Binding of Isaac: Afterbirth items like this can greatly affect the progress of your passage. Thus, you can act slyly and go to the merchant, apply this item, due to which his goods will double, and you can get duplicates for yourself absolutely for free. After all, when you use it, all the items in the current room are doubled in quantity. For example, you can take this item - it is best used where there are many useful things or artifacts. In The Binding of Isaac: Afterbirth items can affect very many parts of the game, not just your fighting ability. In this article, we will only talk about a few of the most interesting of them.

After all, if in the original there were 342 items with which you could secure yourself a safe journey to the final boss, then in The Binding of Isaac: Afterbirth the items increased significantly in number - they became 95 pieces larger.
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Therefore, you should definitely purchase and install the add-on if you have the original part. Objects, possibilities, levels, plot twists, characters - all this appeared in large numbers in the new part of the game. But even on this the creators did not exhaust themselves - and released a large-scale addition to the game, which was called The Binding of Isaac: Afterbirth. Naturally, this did not end, everyone wanted tosee the continuation of the adventures of Isaac - and the developer gave the gamers The Binding of Isaac: Rebirth, the second part of the project, which was even more ambitious and exciting. Simply put, this project has conquered gamers around the world. Extensive "rogue-like" (games in which the world is constantly generated at random, and the death of your character is final, and you have to start all over again), which has both a fascinating plot, and beautiful painting, and incredible depth. Computer game The Binding of Isaac literallyblew up the game world with its output - suddenly among the giant projects, which are spent millions of dollars, whose graphics are close to realistic, and the requirements for the computer - to the clouds, a little game appears, written not even on a full-fledged engine, own or someone else's.
